FamilyGames.com arrived on the Internet in 1995.
Family Games began when Nick Sullivan of AHA! Software decided that what his sons needed was a good non-violent adventure game. Nick designed and programmed Santa’s Secret Valley, and Brigid Skelton supplied the art that brought it to life. At that time Chris Zamara was the other half of AHA! Software, and he and Kathy Zamara were instrumental in getting Family Games off the ground. Children in all three families provided much feedback and testing.